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<title>mr3dguy's CGPortoflio Gallery</title>
<link>http://mr3dguy.cgsociety.org/gallery/</link>
<description>mr3dguy's gallery of images</description>
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<ttl>120</ttl>
	<item>
	<title>Animation - "encounter"</title>
	<link>http://mr3dguy.cgsociety.org/gallery/159806</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/19401/19401_1091619373_small.jpg"><br><br>I am currently studying 3d animation at The &quot;Computer Graphics College&quot; in Sydney.<br />
This is my special effects project I have recently completed while at the college.<br />
My goal was not realism but rather a style that I myself would enjoy looking at. Reactor (3dsmax's pyhsics and dynamics system)<br />
was used for the cloth, ropes and throwing larger mesh objects around. Particle flow was used for particles.<br />
I spent about 5 weeks on this project. Hope you enjoy it.<br />
- Adan Hancock<br />
Video is 26 seconds long including 20 seconds of 3d animation.<br />
<a href="http://student.cgc.com.au:16080/~s11583/Encounter-small.avi" target="_blank">&quot;Encounter-Small&quot; - 6.5 meg, 720 x 576 @ 25fps DIVX</a> -MIRROR 1<br />
<a href="http://members.iinet.net.au/~mobba/3d/Encounter-small.avi" target="_blank">&quot;Encounter-Small&quot; - 6.5 meg, 720 x 576 @ 25fps DIVX</a> -MIRROR 2<br />
<a href="http://student.cgc.com.au:16080/~s11583/Encounter-tiny.avi" target="_blank">&quot;Encounter-Tiny&quot; - 3.7 meg, 360 x 288 @ 25fps DIVX</a> -MIRROR 1<br />
If You are having trouble watching you may need to download the<br />
<a href="http://www.divx.com/divx/?src=toptab_divx_from_/index.php" target="_blank">latest DIVX codec</a><br />
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	</description>
	<pubDate>Wed, 04 Aug 2004 11:36:15 +0000</pubDate>
	</item>
	<item>
	<title>FG-42</title>
	<link>http://mr3dguy.cgsociety.org/gallery/334454</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/19401/19401_1143122567_small.jpg"><br><br>Render of an Fg42 model I made.]]>
	</description>
	<pubDate>Thu, 23 Mar 2006 14:02:48 +0000</pubDate>
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